Update: UltraVNC 1.4.3.6 and UltraVNC SC 1.4.3.6: https://forum.uvnc.com/viewtopic.php?t=37885
Important: Please update to latest version before to create a reply, a topic or an issue: https://forum.uvnc.com/viewtopic.php?t=37864
Join us on social networks and share our announcements:
- Website: https://uvnc.com/
- GitHub: https://github.com/ultravnc
- Mastodon: https://mastodon.social/@ultravnc
- Facebook: https://www.facebook.com/ultravnc1
- X/Twitter: https://x.com/ultravnc1
- Reddit community: https://www.reddit.com/r/ultravnc
- OpenHub: https://openhub.net/p/ultravnc
Important: Please update to latest version before to create a reply, a topic or an issue: https://forum.uvnc.com/viewtopic.php?t=37864
Join us on social networks and share our announcements:
- Website: https://uvnc.com/
- GitHub: https://github.com/ultravnc
- Mastodon: https://mastodon.social/@ultravnc
- Facebook: https://www.facebook.com/ultravnc1
- X/Twitter: https://x.com/ultravnc1
- Reddit community: https://www.reddit.com/r/ultravnc
- OpenHub: https://openhub.net/p/ultravnc
Search found 3 matches
- 2010-06-08 15:05
- Forum: Feature requests
- Topic: Fullscreen OpenGL in windows 7
- Replies: 6
- Views: 14547
Re: Fullscreen OpenGL in windows 7
I now know Polling is not used when using the video driver. I think the problem lies in the mirror driver. Let me tell you why: In BOOL vncDesktopThread::handle_driver_changes, the number of changes is requested from the shared video memory: int counter=m_desktop-> pchanges_buf ->counter; If the ...
- 2010-06-02 09:27
- Forum: Feature requests
- Topic: Fullscreen OpenGL in windows 7
- Replies: 6
- Views: 14547
Re: Fullscreen OpenGL in windows 7
My knowledge of C++ is very limited, but I know c# and java. I'm editing the vncDesktop::FastDetectChanges function, used by Poll Full Screen to find the changed region: HWND hDeskWnd = GetDesktopWindow(); HWND hwnd = GetDesktopWindow(); //HWND hwnd = WindowFromPoint(point); I have changed the ...
- 2010-05-30 11:27
- Forum: Feature requests
- Topic: Fullscreen OpenGL in windows 7
- Replies: 6
- Views: 14547
Fullscreen OpenGL in windows 7
Hello, I want to remote controll a fullscreen opengl game under windows 7. I have tested different VNC servers (tightVNC, tigerVNC, RealVNC, TeamViewer) but none of them renders the openGL. The UltraVNC server capture the frame, but only refreshes when there is a GDI window on top. Could you ...