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Support for relative mouse movements

Any features you would like to see in UltraVNC? Propose it here
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badda
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Joined: 2020-10-23 11:06

Support for relative mouse movements

Post by badda »

UltraVNC should support relative mouse movements. A lot of games (almost all 3D games) are not playable with absolute mouse movements, only relative ones. I tested this with RealVNC - RealVNC supports relative mouse movements and there, the games are playable. However, RealVNC uses a proprietary protocol extension for this. UltraVNC could be easily extended using the General Input Interface extension (using gii pseudo-encoding). Support for gii messages would have the additional benefit that Joystick/Gamepad support is easily implementable.
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Rudi De Vos
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Re: Support for relative mouse movements

Post by Rudi De Vos »

Gii is already implemented but current not activated.

I will activate if for 1.3.0 and update the version in a few days
badda
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Re: Support for relative mouse movements

Post by badda »

Nice :-)
Looking forward to v1.3.0!
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Rudi De Vos
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Re: Support for relative mouse movements

Post by Rudi De Vos »

-Updated 1.3.0 has the option to activate Gii
Viewer need to [v]Gii
This was original made to support touch screens, never tested it with a joystick.

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badda
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Re: Support for relative mouse movements

Post by badda »

I'd be happy to help testing and bugfixing as soon as the commit is available on github...
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Rudi De Vos
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Re: Support for relative mouse movements

Post by Rudi De Vos »

Is already commited, you need to use de developer branch
badda
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Re: Support for relative mouse movements

Post by badda »

I can't get it to compile :-( Do you have some tips on how to compile? I use Visual Studio 2017 ...
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Rudi De Vos
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Re: Support for relative mouse movements

Post by Rudi De Vos »

Not without error codes.
What error do you get
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