Celebrating the 22th anniversary of the UltraVNC: https://forum.uvnc.com/viewtopic.php?t=38031
Update: UltraVNC 1.4.3.6 and UltraVNC SC 1.4.3.6: https://forum.uvnc.com/viewtopic.php?t=37885
Important: Please update to latest version before to create a reply, a topic or an issue: https://forum.uvnc.com/viewtopic.php?t=37864
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Update: UltraVNC 1.4.3.6 and UltraVNC SC 1.4.3.6: https://forum.uvnc.com/viewtopic.php?t=37885
Important: Please update to latest version before to create a reply, a topic or an issue: https://forum.uvnc.com/viewtopic.php?t=37864
Join us on social networks and share our announcements:
- Website: https://uvnc.com/
- GitHub: https://github.com/ultravnc
- Mastodon: https://mastodon.social/@ultravnc
- Bluesky/AT Protocol: https://bsky.app/profile/ultravnc.bsky.social
- Facebook: https://www.facebook.com/ultravnc1
- X/Twitter: https://x.com/ultravnc1
- Reddit community: https://www.reddit.com/r/ultravnc
- OpenHub: https://openhub.net/p/ultravnc
Support for relative mouse movements
Support for relative mouse movements
UltraVNC should support relative mouse movements. A lot of games (almost all 3D games) are not playable with absolute mouse movements, only relative ones. I tested this with RealVNC - RealVNC supports relative mouse movements and there, the games are playable. However, RealVNC uses a proprietary protocol extension for this. UltraVNC could be easily extended using the General Input Interface extension (using gii pseudo-encoding). Support for gii messages would have the additional benefit that Joystick/Gamepad support is easily implementable.
- Rudi De Vos
- Admin & Developer
- Posts: 6879
- Joined: 2004-04-23 10:21
- Contact:
Re: Support for relative mouse movements
Gii is already implemented but current not activated.
I will activate if for 1.3.0 and update the version in a few days
I will activate if for 1.3.0 and update the version in a few days
Re: Support for relative mouse movements
Nice
Looking forward to v1.3.0!
Looking forward to v1.3.0!
- Rudi De Vos
- Admin & Developer
- Posts: 6879
- Joined: 2004-04-23 10:21
- Contact:
Re: Support for relative mouse movements
-Updated 1.3.0 has the option to activate Gii
Viewer need to [v]Gii
This was original made to support touch screens, never tested it with a joystick.
Viewer need to [v]Gii
This was original made to support touch screens, never tested it with a joystick.
Re: Support for relative mouse movements
I'd be happy to help testing and bugfixing as soon as the commit is available on github...
- Rudi De Vos
- Admin & Developer
- Posts: 6879
- Joined: 2004-04-23 10:21
- Contact:
Re: Support for relative mouse movements
Is already commited, you need to use de developer branch
Re: Support for relative mouse movements
I can't get it to compile Do you have some tips on how to compile? I use Visual Studio 2017 ...
- Rudi De Vos
- Admin & Developer
- Posts: 6879
- Joined: 2004-04-23 10:21
- Contact:
Re: Support for relative mouse movements
Not without error codes.
What error do you get
What error do you get